Changes to gameplay aren’t as extensive as I was anticipating in FIFA 14, though there's a couple of areas by which this version does feel slightly different. When defending around the 360 and PS3, I normally apply plenty of pressure to the opposing team and make use of Cheap Fifa Coins the slide tackle to regain the ball. It's crude and heavy-handed, however it works a lot from the time.
In the Xbox One and PS4 version this is really a much less viable tactic, since players convey more self-awareness. So when you decide to go in for any sliding challenge, it's highly likely the ball player in possession will hurdle the incoming tackle. It’s much more authentic, and makes defending much much more about maintaining your shape, closing down play, and tracking runs - all of that is aided greatly through the players’ improved positional awareness and making decisions.
It does a much better job of approximating the real-life sport, yet importantly doesn’t allow it to be any less fun. Those heightened player reactions again also boost the look of Fifa Coins matches in different ways; for example, sometimes when I shot on goal, if there is a player within the way, they’d do their finest to duck out from the way from the incoming strike. Again, it subtly but potently adds towards the realism.
http://expertadvantagesocial.com/profiles/blogs/fifa-16-at-times-resembled-a-game
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